#ifndef __BOXMODEL_H__
#define __BOXMODEL_H__
/////////////////
//include
/////////////////
#include"CollisionModel.h"

/////////////////
//const
/////////////////

/////////////////
//class
/////////////////
class BoxModel : public CollisionModel
{
public:
	BoxModel(Vector3D size = Vector3D(1,1,1));
	~BoxModel();
	void CreateBuffer(Device* device);
	void Draw(DeviceContext* device_context);
private:
	Model* model;
};
#endif __BOXMODEL_H__
